Blog Archive

Monday, August 31, 2020

Boat School-Guide of 100% in every course

Boat School

Important to note

1. Boat School is based on a time limit, If you complete the course within the time limit. You are rewarded by Medal, based on your final time.

2. The penalty is based on hitting Buoys. If you hit the Buoys once. The school will add 5 seconds extra as penalty on overall time.

3. You can turn your boat faster by just holding Hand-break (Space-Default Keybind).

Courses

Basic Seamanship

Criteria for Gold Medal
Damage Penalty- 0s
Time - 10s or less
To achieve this, give throttle to the boat for 6 seconds. and then start stopping it.


Plot a Course

Criteria for Gold Medal
Damage Penalty- 0s
Time- 30s or less
I already mentioned all checkpoints, So you can get the idea of where to go.


Fresh Slalom

Criteria for Gold Medal
Damage Penalty- 0s
Time- 80s (1:20minutes)
Keep eye on boat, so you get the idea where I use handbrake turn.

Flying Fish

Criteria for Gold Medal
Jump Length- 65 meters.

Go to the position which I mentioned in my video. And then give throttle until you hit the ramp.
Once you are airborne, wait to reach a peak point. Once you reach to the peak point, start holding Down Arrow Key[↓]. This will help you to float in the air for a longer duration.

Land, Sea and Air

Criteria for Gold Medal
Damage Penalty- 0s
Time- 130s (2:10 minutes)

Rewards for completing School

Completing all the courses with at least Bronze will unlock the Marquis.


Completing all the courses with at least Silver will unlock the Squalo.


Completing all the courses with at least Gold will unlock the Jetmax.






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